//
//  Camera.h
//  Vector_Math
//
//  Created by John R Peterson on 3/14/12.
//  Copyright 2012 __MyCompanyName__. All rights reserved.
//

#ifndef Vector_Math_Camera_h
#define Vector_Math_Camera_h

#include "LinAlg.h"

Vec* Camera_intersectGround(Vec *p);
VecList* Camera_intersectGroundMany(VecList *vlist);

#endif
